Caravan-class Modular ship

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The Caravan-Class Modular Ship is neatly split into four different modules: The Bridge, Mining, Medical, and the Engine Room.

It has the following jobs by default

- 1 Captain
- 1 Ship's Doctor
- 1 Engine Technician
- 1 Asteroid Miner
- 1 Fauna Researcher
- 1 Assistant

The ship has six Ion Engines

The ship has a pet space cat named Felicette.

Despite the description, there isn't actually a way to remove and add modules to the ship unless you do so one tile at a time. Although the main hallway is sealed with glass, the areas between the modules are not airtight and it's recommended to fill them in using the shuttle expansion permit if you want more space. This ship is good for a moderate sized crew with plenty of space for engineering projects (such as filling in the empty space between the modules) and has an R&D server in the medical module and an Ore Redemption Machine. As for weapons it has a .38 derringer and .38 detective special in the captain's locker and a kinetic crusher in the mining bay.