Jobs

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Revision as of 15:43, 28 October 2021 by BigManCarbon (talk | contribs)
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On shiptest, your job is somewhat akin to your character class. It defines your starting equipment, your access on board the ship, and what you're supposed to be doing. Remember, these job descriptions are for humor purposes only. Please follow common sense.


Useful Links


Command

Job Role Difficulty

Captain
The Captain is an important role that often dictates the direction and outcome of the round. They are responsible for piloting their ships and keeping law and order aboard. aVery Hard

Head of Personnel
The HoP assists the crew by provisioning access to other crewmembers when needed. He can change job roles, fire unruly crew, and guards an essential crewmember in his office. The HoP is relatively armed, and can often assist in thwarting traitors. Hard

Representativel
A representative is a public agent sent by a corporation or space faring nation to represent their interests onboard a ship. Hard

Security

Job Role Difficulty

Security Officer
Revel in the fact that you're generally hated by the station and can do nothing about it. The security officer is responsible patrolling the station, responding to calls for help, capturing and detaining (the correct) criminal, alerting their department of any developments, performing random searches and abusing the clown. Don't forget trying to be the good guy, and failing. aHard

Engineering

Job Role Difficulty

Station Engineer
The arm of the Chief Engineer. Your job is to set up the engine and repair any damage to hull and equipment. Nothing is broken? Just give it a few minutes. A vital function of this job is providing machines for individual departments and upgrading their components if science is busy elsewhere. cMedium

Science

Job Role Difficulty

Scientist
A swiss army knife of the science and research department. Your job as a scientist ranges from researching at the console, experimenting in xenobiology, crafting elaborate explosives in toxins, to dispensing nanites for the crew. A critical part of this job is performing upgrades to the various departments, improving their efficiency. cMedium

Medical

Job Role Difficulty

Medical Doctor
A relatively relaxed position when it's not covered in bodies and Medbay isn't on fire, a medical doctor assists the crew by placing people inside machines that heal damage, clone the ones that took too much damage, defibrillate the recently passed, and ensure the proper disposal of bodies. It is helpful to understand surgery in this role to assist the near-unrecoverable. A robust doctor makes effective use of examining patients before treating or cloning them to drastically reduce work load. dEasy

Civilian

Supply

Job Role Difficulty

Shaft Miner
Mine rocks, try to mine monsters. Miners provide materials to the station, in doing so they are outfitted with state of the art gear to explore Lavaland. Being a miner requires adept use of gear, understanding of atmospherics and combat, and is generally a role reserved for experts. Being a robust miner means collecting gear fast without completely ignoring the crew's need for materials, and is highly rewarding in doing both. bHard

Service

Job Role Difficulty

Bartender
Bartenders function as the station's entertainment in the kitchen. Sometimes the crew abandon their work to come and get absolutely wrecked at the bar. Your job as a Bartender is to fulfill that requirement by mixing lengthy recipes into borderline-illegal concoctions. dEasy

Miscellaneous

Job Role Difficulty

Assistant
Your job as an assistant is to assist. Or, at least, that's what CentCom asks of every greytider. With minimal access to all departments, this job is reserved for beginners and veterans seeking a challenge. The robust assistant performs a variety of roles while officially being none. fNone

Clown
Honk! The clown is a challenging role which usually finds you at the end of a boot or baton. The clown has officially no purpose on the station other than to entertain and/or harass the crew, playing simple and sometimes complex pranks while attempting to remain uncaptured once security has enough of your shenanigans. Playing a clown almost guarantees you will be griefed or ejected from every department. eHONK!

Non-human

Job Role Difficulty

AI
The AI is the omnipresent experimental on-board intelligence installed by NanoStrasen. The AI is a very complex role that requires some familiarity on par with captaincy and adherence to roleplay that follows your lawset. With no hands to perform physical operations, your job is to oversee the entire station should your cameras permit, allowing access to crew members and altering the operation of machines on the station. You are quickly targeted should you prove ineffective, quickly blamed for mistakes out of your grasp, and quickly destroyed as a high-value target to saboteurs. aVery Hard

Cyborg
Cyborgs on the station fulfill a variety of roles, come equipped with a multitude of modules to pick the correct tool, but lack any form of hands to carry objects. Playing cyborg means all access to the entire station, however you are often bound by lawsets or orders from crew that you must act upon. While slaved to an AI, you are subservient to it and humans alike, making you a go-to for airlock access and tools for everyone nearby. Not following your laws, ignoring orders, or rousing distrust in any way is a quick ticket to being remotely detonated by console, and destruction of "rogue borgs" is generally less frowned upon than murdering assistants. bHard

Drone
Currently the only way to play as a drone is to take the role of a derelict drone at the derelict station. As a drone you become essentially a tiny little engineer. Your main purpose is to maintain and improve the station. bEasy