User:Benbot16/Sandbox: Difference between revisions
(Save of a page I'm grabbing/modifying on my sandbox.) |
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|bgcolor2 = #ccccee | |bgcolor2 = #ccccee | ||
|name = Power Cell | |name = Power Cell | ||
|image = | |image = Power_cell.png | ||
|foundin = Cargo, Engineering, R&D, inside [[APC]]s, inside [[Space Heater]]s, inside some powered items. | |foundin = Cargo, Engineering, R&D, inside [[APC]]s, inside [[Space Heater]]s, inside some powered items. | ||
|usedfor = Building things that use electricity | |usedfor = Building things that use electricity | ||
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|bgcolor2 = #FFDD66 | |bgcolor2 = #FFDD66 | ||
|image = Rcd_0.png | |image = Rcd_0.png | ||
|foundin = Engineering, | |foundin = Engineering, R&D after Advanced Engineering is researched | ||
|usedfor = Making and destroying walls, doors, and floors. | |usedfor = Making and destroying walls, doors, and floors. | ||
|strategy = | |strategy = Used to repair and build floors, walls, and windows quickly. | ||
|description = An experimental device which can build, or deconstruct areas rapidly. This is held in the [[EVA]] for emergencies (and is the [[Chief Engineer]]'s responsibility). However they can be made in hacked autolathes as well. | |description = An experimental device which can build, or deconstruct areas rapidly. This is held in the [[EVA]] for emergencies (and is the [[Chief Engineer]]'s responsibility). However they can be made in hacked autolathes as well. | ||
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|foundin = Admin Fuckery | |foundin = Admin Fuckery | ||
|usedfor = Making and destroying walls, doors, and floors, from a distance | |usedfor = Making and destroying walls, doors, and floors, from a distance | ||
|strategy = Repairing damage to the station, without putting yourself in harms way | |strategy = Repairing damage to the station, without putting yourself in harms way. | ||
|description = The ARCD is a RCD, except it can construct and deconstruct items from a distance like the mech RCD. Unfortunately, short of serious admin fuckery, it cannot be obtained through normal play. | |description = The ARCD is a RCD, except it can construct and deconstruct items from a distance like the mech RCD. Unfortunately, short of serious admin fuckery, it cannot be obtained through normal play. | ||
}} | }} | ||
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|bgcolor2 = #FFDD66 | |bgcolor2 = #FFDD66 | ||
|image = Rpd.png | |image = Rpd.png | ||
|foundin = | |foundin = Atmospherics, R&D after Experimental Tools has been researched | ||
|usedfor = Dispensing pipes | |usedfor = Dispensing pipes | ||
|strategy = Use | |strategy = Use this to dispense, paint, or destroy pipes and other pipe-like atmospherics equipment. | ||
|description = The replacement of the old pipe dispenser, it can manufacture | |description = The replacement of the old pipe dispenser, it can manufacture and deconstruct several different pipes and atmospherics objects. Does not consume ammo. Most often used for spamming a shit ton of volume pumps or vents. | ||
It can dispense: | It can dispense: | ||
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* Transit Tube Pod | * Transit Tube Pod | ||
''' | '''The interface can be used to toggle wrenching, painting, and pipe destruction on and off.''' | ||
}} | }} | ||
{{anchor|RLD}} | {{anchor|RLD}} | ||
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|name = Rapid Light Dispenser (RLD) | |name = Rapid Light Dispenser (RLD) | ||
|image = Rld.png | |image = Rld.png | ||
|foundin = | |foundin = Admin fuckery. A miniature version can also be researched using the B.E.P.I.S. | ||
|usedfor = Lighting up an area | |usedfor = Lighting up an area | ||
|strategy = A device used to rapidly provide lighting sources to an area. Reload with metal, plasteel, glass or compressed matter cartridges | |strategy = A device used to rapidly provide lighting sources to an area. Reload with metal, plasteel, glass or compressed matter cartridges. | ||
|description = The RLD has 3 different modes: | |description = The RLD has 3 different modes: | ||
* Permanent Light Collection: The RLD can attach lights to the floor or to the wall. These lights will burn forever as long as the APC in the room is powered. | * Permanent Light Collection: The RLD can attach lights to the floor or to the wall. These lights will burn forever as long as the APC in the room is powered. | ||
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|name = Crowbar | |name = Crowbar | ||
|image = Crowbar.png | |image = Crowbar.png | ||
|foundin = | |foundin = Engineering, most toolboxes | ||
|usedfor = | |usedfor = Prying stuff | ||
|strategy = | |strategy = Crowbars can open unpowered doors, remove floor tiles, and pry things. | ||
|description = The crowbar can pry open things or pry closed things and is used in deconstructing objects like computers and airlocks. It will open powered down doors and fire doors. You can use it to remove floor tiles, especially useful when they are damaged or you believe wires have been cut | |description = The crowbar can pry open things or pry closed things and is used in deconstructing objects like computers, machines, and airlocks. It will open powered down doors and fire doors. You can also use it to remove floor tiles, especially useful when they are damaged or you believe wires have been cut. | ||
}} | }} | ||
{{anchor|Screwdriver}} | {{anchor|Screwdriver}} | ||
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|name = Screwdriver | |name = Screwdriver | ||
|image = Screwdriver tool.png | |image = Screwdriver tool.png | ||
|foundin = | |foundin = Engineering, most toolboxes | ||
|usedfor = Construction and deconstruction | |usedfor = Construction and deconstruction | ||
|strategy = Almost every machine requires a screwdriver to build it or take it apart. | |strategy = Almost every machine requires a screwdriver to build it or take it apart. | ||
|description = A simple | |description = A simple and ubiquitous tool. Everything from APCs to windows to computers and machines can be unscrewed. Grilles can be unscrewed and pulled away instead of broken. A screwdriver to the eyes is a dangerous weapon. | ||
}} | }} | ||
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|name = Wirecutters | |name = Wirecutters | ||
|image = Wirecutters.png | |image = Wirecutters.png | ||
|foundin = | |foundin = Engineering, most toolboxes | ||
|usedfor = Removing wires | |usedfor = Removing wires | ||
|strategy = One quick snip and you can remove wires from any machine, security camera, or from the floor. Make sure to wear gloves. | |strategy = One quick snip and you can remove wires from any machine, security camera, or from the floor. Make sure to wear gloves if the wires are energized. | ||
|description = More or less an undo tool with wires. Can be used to disable cameras | |description = More or less an undo tool with wires. Can be used to disable cameras after unscrewing the panel. Can also be used to deconstruct grilles instantly or remove wires from machine/computer frames. | ||
}} | }} | ||
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|name = Wrench | |name = Wrench | ||
|image = Wrench.png | |image = Wrench.png | ||
|foundin = | |foundin = Engineering, medical, mechanical toolboxes | ||
|usedfor = Deconstruction, attaching bolts | |usedfor = Deconstruction, attaching bolts | ||
|strategy = Wrenches are usually used to take things apart, like wall girders, or tables | |strategy = Wrenches are usually used to take things apart, like wall girders, or tables. They either fasten bolts, or take apart bolts. | ||
|description = This tool is used more to take the station apart than to put it together. Most departments need one to secure some machine or another. | |description = This tool is used more to take the station apart than to put it together. Most departments need one to secure some machine or another. There's also a medical version for when you need a medical wrench. | ||
}} | }} | ||
{{anchor|Welding Tool}} | {{anchor|Welding Tool}} | ||
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|name = Welding Tool | |name = Welding Tool | ||
|image = Welder.png | |image = Welder.png | ||
|foundin = | |foundin = Engineering, mechanical toolboxes | ||
|usedfor = Sealing airlocks, construction and deconstruction | |usedfor = Sealing airlocks, construction and deconstruction | ||
|strategy = You can cut all manner of things apart, from lockers (open locker, click while lit) to walls. OR, You can weld shut doors and lockers. It is useless when out of fuel. | |strategy = You can cut all manner of things apart, from lockers (open locker, click while lit) to walls. OR, You can weld shut doors and lockers. It is useless when out of fuel. | ||
|description = A must have for engineers. Most modifications you make to the station will require this tool. It does have an open flame, so it will light everything from cigarettes to plasma. Use it as a weapon against weeds and vines. Don't refuel it when lit unless you want an explosion. Be sure to use eye protection unless you like slowly going blind. | |description = A must have for engineers. Most modifications you make to the station will require this tool. It does have an open flame, so it will light everything from cigarettes to plasma. Use it as a weapon against weeds and vines. Don't refuel it when lit unless you want an explosion. Be sure to use eye protection unless you like slowly going blind. | ||
You can get an '''industrial version''' with double fuel capacity | You can get an '''industrial version''' with double fuel capacity. | ||
}} | }} | ||
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|name = Industrial Welding Tool | |name = Industrial Welding Tool | ||
|image = Induswelder.png | |image = Induswelder.png | ||
|foundin = | |foundin = Engineering, Cargo | ||
|usedfor = Welding stuff | |usedfor = Welding stuff more often | ||
|strategy = You can weld objects | |strategy = You can weld objects with this like you would with a regular welder. You don't have to refuel it as often. | ||
|description = It's a welding tool, but it has double fuel capacity | |description = It's a welding tool, but it has double fuel capacity. | ||
}} | }} | ||
{{anchor|Multitool}} | {{anchor|Multitool}} | ||
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|name = Multitool | |name = Multitool | ||
|image = Multitool.png | |image = Multitool.png | ||
|foundin = | |foundin = Engineering, R&D, Cargo | ||
|usedfor = [[Hacking]] | |usedfor = [[Hacking]] | ||
|strategy = Multitools are used to pulse wires while hacking anything. Having one gives you more control over the device you are hacking. | |strategy = Multitools are used to pulse wires while hacking anything. Having one gives you more control over the device you are hacking. | ||
|description = Used for hacking Airlocks, APCs, autolathes, mulebots, vending machines, and nearly anything else with a panel. See the [[guide to hacking]] for more information. | |description = Used for hacking Airlocks, APCs, autolathes, mulebots, vending machines, and nearly anything else with a panel. See the [[guide to hacking]] for more information. | ||
Multitools also have an in-built buffer that can be used to link machines together. This is most useful when making or fixing telecomms. | |||
}} | }} | ||
{{anchor|Analyzer}} | {{anchor|Analyzer}} | ||
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|usedfor = Scanning the air | |usedfor = Scanning the air | ||
|strategy = If you ever needed a complex readout about your current atmosphere, this is the tool for you. | |strategy = If you ever needed a complex readout about your current atmosphere, this is the tool for you. | ||
|description = Can be used to scan the atmosphere, and shows you what's inside a [[Canister]] or a pipe. The analyzer can also be added to an unscrewed [[Security Camera]] to upgrade it to an X-ray camera, | |description = Can be used to scan the atmosphere, and shows you what's inside a [[Canister]] or a pipe. The analyzer can also be added to an unscrewed [[Security Camera]] to upgrade it to an X-ray camera, or used on an [[random events|anomaly]] to find out what frequency you need to pulse to neutralize it. | ||
Otherwise, | Otherwise, it functions similarly to the [[PDA]] Air Scanner. | ||
}} | }} | ||
{{anchor|T-Ray Scanner}} | {{anchor|T-Ray Scanner}} | ||
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|name = T-ray Scanner | |name = T-ray Scanner | ||
|image = t-ray.gif | |image = t-ray.gif | ||
|foundin = | |foundin = Electrical toolboxes | ||
|usedfor = Seeing under floor tiles | |usedfor = Seeing under floor tiles | ||
|strategy = If you are actually doing repair work, a T-ray scanner in your pocket will let you plan out wires and pipes. | |strategy = If you are actually doing repair work, a T-ray scanner in your pocket will let you plan out wires and pipes. | ||
|description = Click on it on your hand to activate. When activated it will reveal wires and pipes under the flooring | |description = Click on it on your hand to activate. When activated it will reveal wires and pipes under the flooring. It can also be used while on a belt or in a pocket. | ||
}} | }} | ||
{{anchor|Rapid | {{anchor|Rapid Cable Layer}} | ||
{{Item | {{Item | ||
|bgcolor1 = #FFEE88 | |bgcolor1 = #FFEE88 | ||
|bgcolor2 = #FFDD66 | |bgcolor2 = #FFDD66 | ||
|name = Rapid | |name = Rapid Cable Layer | ||
|image = Rcl.png | |image = Rcl.png | ||
|foundin = | |foundin = Engineering | ||
|usedfor = Laying | |usedfor = Laying wires | ||
|strategy = Wield it | |strategy = Wield it to lay pipes quickly while walking. Make painfully cursed wiring setups. | ||
|description = The Rapid | |description = The Rapid Cable Layer can hold 90 pieces of cable. When wielded in hand, it will lay wires where you walk. When used in one hand, it can be used to manually place wires. This is useful when you need to lay wires under an object or at strange angles. | ||
You can also make a makeshift cable layer using 15 [[Metal]]. | |||
}} | }} | ||
{{anchor|Airlock Painter}} | {{anchor|Airlock Painter}} | ||
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|name = Airlock Painter | |name = Airlock Painter | ||
|image = Airlock_Painter.png | |image = Airlock_Painter.png | ||
|foundin = | |foundin = Engineering | ||
|usedfor = Painting airlocks | |usedfor = Painting airlocks | ||
|strategy = Put a toner in it | |strategy = Put a toner in it, use it on an airlock, and select how you want it to look. | ||
|description = An advanced | |description = An advanced automatic airlock painter preprogrammed with several paintjobs for airlocks. Use it on an airlock during or after construction to change the paintjob. | ||
}} | }} | ||
{{anchor|Emergency Welding Tool}} | {{anchor|Emergency Welding Tool}} | ||
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|name = Emergency Welding Tool | |name = Emergency Welding Tool | ||
|image = Emergency welding tool.png | |image = Emergency welding tool.png | ||
|foundin = Emergency toolboxes | |foundin = Emergency toolboxes | ||
|usedfor = Same as a [[Welding Tool|regular welding tool]] | |usedfor = Same as a [[Welding Tool|regular welding tool]] | ||
|strategy = | |strategy = Use it to weld stuff in an emergency. | ||
|description = Functions identically to a normal welding tool, but only has 10 units of fuel. | |description = Functions identically to a normal welding tool, but only has 10 units of fuel. | ||
}} | }} | ||
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|image = [[File:Inducer.png|64px]][[File:Inducersci.png|64px]] | |image = [[File:Inducer.png|64px]][[File:Inducersci.png|64px]] | ||
|OverrideImage = true | |OverrideImage = true | ||
|foundin = | |foundin = R&D after Electromagnetic Theory has been researched | ||
|usedfor = Recharging machines | |usedfor = Recharging machines | ||
|strategy = Use inducers to recharge essential machines | |strategy = Use inducers to recharge essential machines or APCs when the power goes out. | ||
|description = You can click on a machine or an APC with an inducer to recharge it. Recharge the inducer itself by replacing the power cell within it. | |description = You can click on a machine or an APC with an inducer to recharge it. Recharge the inducer itself by replacing the power cell within it. | ||
}} | }} | ||
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|image = [[File:Jawsoflife.png|64px]][[File:Jawspry.png|64px]] | |image = [[File:Jawsoflife.png|64px]][[File:Jawspry.png|64px]] | ||
|OverrideImage = true | |OverrideImage = true | ||
|foundin = | |foundin = R&D after Experimental Tools has been researched | ||
|usedfor = Prying open doors, cutting wires, popping out floor tiles | |usedfor = Prying open doors, cutting wires, popping out floor tiles | ||
|strategy = It's a crowbar and a pair of wirecutters combined into a single tool | |strategy = It's a crowbar and a pair of wirecutters combined into a single tool. | ||
|description = While in cutting mode, you can cut wires and hack machines. While in prying mode, you can pop out floor tiles, and instantly open unpowered/fire doors. Similarly to the Fire Axe, you can pry open powered doors with a bit of effort. | |description = While in cutting mode, you can cut wires and hack machines. While in prying mode, you can pop out floor tiles, and instantly open unpowered/fire doors. Similarly to the Fire Axe, you can pry open powered doors with a bit of effort. Performs timed actions faster than its simpler equivalents. | ||
}} | }} | ||
{{anchor|Hand Drill}} | {{anchor|Hand Drill}} | ||
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|image = [[File:DrillTool.png|64px]][[File:Drillbolt.png|64px]] | |image = [[File:DrillTool.png|64px]][[File:Drillbolt.png|64px]] | ||
|OverrideImage = true | |OverrideImage = true | ||
|foundin = | |foundin = R&D after Experimental Tools has been researched | ||
|usedfor = Exposing wires, securing objects | |usedfor = Exposing wires, securing objects | ||
|strategy = It's a screwdriver and a wrench combined into a single tool | |strategy = It's a screwdriver and a wrench combined into a single tool. | ||
|description = With the screw driver bit, you can expose wires to hack stuff. With the bolt driver bit, you can secure canisters and wrench down loose objects faster. | |description = With the screw driver bit, you can expose wires to hack stuff. With the bolt driver bit, you can secure canisters and wrench down loose objects. Performs timed actions faster than its simpler equivalent. | ||
}} | }} | ||
{{anchor|Experimental Welding Tool}} | {{anchor|Experimental Welding Tool}} | ||
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|foundin = Chief Engineer's Toolbelt, Engineering Protolathe | |foundin = Chief Engineer's Toolbelt, Engineering Protolathe | ||
|usedfor = Welding stuff | |usedfor = Welding stuff | ||
|strategy = It's a better welding tool | |strategy = It's a better welding tool. | ||
|description = This welding tool contains more fuel, welds objects quicker, and recharges fuel on its own | |description = This welding tool contains more fuel, welds objects quicker, and recharges fuel on its own. | ||
}} | }} | ||
{{anchor|Geiger Counter}} | {{anchor|Geiger Counter}} | ||
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|image = Geiger_on_1_0.png | |image = Geiger_on_1_0.png | ||
|foundin = Radiation Locker | |foundin = Radiation Locker | ||
|usedfor = Detecting Radiation | |usedfor = Detecting Radiation | ||
|strategy = Use it on people or objects to see whats causing all the radiation poisoning. | |strategy = Use it on people or objects to see whats causing all the radiation poisoning. | ||
|description = The Geiger Counter is used to detect radiation and potentially [[Emag#Geiger_Counter|cause radiation poisoning]] | |description = The Geiger Counter is used to detect radiation and potentially [[Emag#Geiger_Counter|cause radiation poisoning]]. | ||
}} | }} | ||
=Engineering Gear= | =Engineering Gear= | ||
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|name = Engi-Vend | |name = Engi-Vend | ||
|image = Engivend.png | |image = Engivend.png | ||
|foundin = | |foundin = Engineering | ||
|usedfor = Supplying yourself with electronics and engineering equipment | |usedfor = Supplying yourself with electronics and engineering equipment | ||
|strategy = Get | |strategy = Get engineering supplies from here. | ||
|description = '''[[Vending machines#Engi-Vend|Spare tool vending]]'''. | |description = '''[[Vending machines#Engi-Vend|Spare tool vending]]'''. | ||
}} | }} | ||
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|name = SMES<br>''Superconducting Magnetic Energy Storage'' | |name = SMES<br>''Superconducting Magnetic Energy Storage'' | ||
|image = SMES_Charging.gif | |image = SMES_Charging.gif | ||
|foundin = | |foundin = Engineering, engine rooms | ||
|usedfor = Storing and distributing power | |usedfor = Storing and distributing power | ||
|strategy = Set an input (how much power will be drawn from input wire terminal), set on output (preferably smaller than the input so something will actually be stored in the cell), and | |strategy = Set an input (how much power will be drawn from input wire terminal), set on output (preferably smaller than the input so something will actually be stored in the cell), and the SMES will automatically begin storing and outputting power. | ||
|description = Huge cell/battery for power distributing purposes. Maximum capacity 5 megawatts.<br> | |description = Huge cell/battery for power distributing purposes. Maximum capacity 5 megawatts.<br> | ||
'''Remember:''' Wire connected to the floor terminal = power input. Wire under the SMES = power output.<br> | '''Remember:''' Wire connected to the floor terminal = power input. Wire under the SMES = power output.<br> | ||
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|strategy = Have ''power equipment'' access, swipe your ID on it to unlock it and choose your action. | |strategy = Have ''power equipment'' access, swipe your ID on it to unlock it and choose your action. | ||
|description =Actions available on the APC: | |description =Actions available on the APC: | ||
* ''Main Breaker: On/Off'' - Toggles power to the room | * ''Main Breaker: On/Off'' - Toggles power to the room. If this is off, the APC will not charge. | ||
* ''Equipment: Auto/On/Off'' - Toggles power to computers | * ''Equipment: Auto/On/Off'' - Toggles power to computers and other electronic equipment. | ||
* ''Lighting: Auto/On/Off'' - Toggles power to lighting in the area. | * ''Lighting: Auto/On/Off'' - Toggles power to lighting in the area. | ||
* ''Environmental: Auto/On/Off'' - Toggles power to the ventilation in the area | * ''Environmental: Auto/On/Off'' - Toggles power to the ventilation and door systems in the area. | ||
* ''Cover Lock: Engaged/Disengaged'' - | * ''Cover Lock: Engaged/Disengaged'' - Toggles whether you can open/close the cover with a crowbar. | ||
Remember, 'Auto' power settings slowly cuts off each breaker when power runs low in this order:<br><30 % = Equipment off, <15% = Lighting and | Remember, 'Auto' power settings slowly cuts off each breaker when power runs low in this order:<br><30 % = Equipment off, <15% = Lighting and Equipment off.</b> | ||
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To replace the APC battery, you need an ID with sufficient access to unlock the APC itself.<br> | To replace the APC battery, you need an ID with sufficient access to unlock the APC itself.<br> | ||
#[[File:Id_regular.png|link=Identification_Card]] Swipe ID with ''power equipment'' access to unlock the interface. | #[[File:Id_regular.png|link=Identification_Card]] Swipe ID with ''power equipment'' access to unlock the interface (or [[Hacking#APC|hack]] the APC to unlock the interface). | ||
#Open the panel and disengage the cover lock. | #Open the panel and disengage the cover lock. | ||
#[[File:Crowbar.png|link=#Crowbar]] Use a crowbar on the APC to open the cover. | #[[File:Crowbar.png|link=#Crowbar]] Use a crowbar on the APC to open the cover. | ||
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|foundin = Engineering, R&D | |foundin = Engineering, R&D | ||
|usedfor = Recharging power cells | |usedfor = Recharging power cells | ||
|strategy = Place power cells into these to charge them up | |strategy = Place power cells into these to charge them up. | ||
|description = These will drain power directly from the room's [[File:APC2.gif|link=APC]] [[APC]] unit to recharge [[File:Powercell.png|link=Power Cell]] [[Power Cell]]s. Beware with | |description = These will drain power directly from the room's [[File:APC2.gif|link=APC]] [[APC]] unit to recharge [[File:Powercell.png|link=Power Cell]] [[Power Cell]]s. Beware with higher capacity cells, as they can drain the room's [[APC]] completely. Can be secured and unsecured using a [[wrench]]. | ||
}} | }} | ||
{{anchor|PACMAN Generator}} | {{anchor|PACMAN Generator}} |
Revision as of 23:59, 21 January 2022
Currently working on an engineering items page, partially ripped from bee/yogcode. TODO: Images for items, doing a pass over each ship to add where you can find things
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Engineering Gear
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Equipment
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