Guide to Species

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Revision as of 15:16, 27 July 2023 by Meem (talk | contribs) (subheading changes)
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Roundstart Races

You can pick these in the character creator.

Humans

Bald, tall monkeys. Founded SolGov. Almost killed each other in the Night of Fire. Can use some genetic modification to receive cat or fox features.

Traits
  • Have a lot of emote sounds.
  • No special traits, but no special drawbacks.
  • Eh.

Mothpeople

Bugpeople, big eyes, pair of antennae, wings. They eat cloth. Nobody knows where they actually came from, and they do share a large amount of DNA with humans - but so do bananas, so who knows?

Traits
  • Can fly in low gravity.
  • Have some emote sounds.
  • More vunerable to bright lights.
  • Moth.


Rachnids

Spiders. Extra arms. Very meritocratic and individualistic.

Traits
  • Night vision.
  • Can spin web and cocoons.
  • Terrifying to anyone scared of spiders.

Positronics

Robots. Many of them, many different sizes and prices.

Traits
  • Charge off APCs.
  • Work off welders and wires instead of stitches and bandages.
  • Do not need to breathe.
  • Take more brute and burn damage.

Sarathi

Lizardpeople, with a tail and a snout. Evolved alongside the Elzuosa.

Traits
  • Have special synth Full Body Prosthetics.
  • Can eat raw meat and organs.
  • Have a heavy lisp.

Elzuosa

Glowing crystal-plant people, with a tail and maybe horns. Evolved alongside the Sarathi. Walking lightbulbs. Horned beanbags.

Traits
  • Warm hugs.
  • Eat electricity.
  • eat lightbulb cronch cronch

Kepori

Some sort of bird. Tiny, move fast. Not teshari.

Traits
  • Move fast.
  • Take more damage.
  • bird up

Vox

They're bigger, green birds. Not a license to be a shitter.

Traits
  • idk

Phorid

Not really a species, moreso of the group of people affected by plasma to the point it has replaced organic matter, so you can have plasmamoths, or plasmavox. Combust when exposed to oxygen. They have no memories of their previous life. Poorly supported in-game.

Traits
  • they're just plasmamen from tg

Jellyperson

I don't think there's actually lore for these. Check back later.

Traits
  • Inversed toxin healing.
  • Do not get attacked by slimes.
  • Limbs are reabsorbed when too much limb damage is taken.

Non-Roundstart Races

You have a chance of finding these out in the wild.

Kobold

If you really think about it, they're just tiny Sarathi. Often seen as ashwalkers. Not a license to be a shitter.

Traits
  • hehe, hoarding

Golem

No lore either. You can make these.

High Functioning Zombie

People with rotting skin and flesh. Only available in Halloween or admeme shenanigans.

Traits
  • Does anyone even see these?

Romerol Zombie

Like the former, but they're infectious, and want to eat your brains. Exercise caution.

Skeleton

Rattle me bones.

Shadowperson

oohhh dark spooky shadow people idk man

Admin Races

These can only happen by admin intervention.

Abductor

Not canon. May or may not be axed.

  • Probably want to touch your organs.
  • Can't talk.