Inkwell-class Supply Freighter
Maps on Shiptest | |
Independent | Beluga, Box, Bubble , Dwayne, This ship is admin-spawned Junker , Kilo, This ship is admin-spawned Lagoon , Mudskipper, Riggs, Schmiedeberg, Shetland, Sunskipper, Tranquility
This ship is admin-spawned |
Inteq Risk Management Group | Colossus, Valor, Vaquero, Talos |
Nanotrasen | Delta, Gecko, Harrier, Meta, Mimir , Ranger, This ship is admin-spawned Heron
This ship is admin-spawned |
Pan-Gezena Federation | Crying Sun |
Pirate/Frontiersmen | Jupiter , This ship is admin-spawned Tortuga
This ship is admin-spawned |
Solar Confederation | Chronicle, Inkwell, Paracelsus |
Saint-Roumain Militia | Elder |
The Syndicate | Hyena, Kansatsu, Komodo, Li Tieguai, Panacea, Twinkleshine
This ship is admin-spawned |
Removed/Deprecated | Aegis, Asclepius, Boyardee, BYO, Carina, Caravan, Cepheus, Cricket, Corvus, Ember, Glaive, Kugelblitz, Lugol, Luxembourg, Libertatia, Osprey, Pill, Rube Goldberg, Shepherd, Skipper, Solar, Sugarcube, Tide, Vela |
Work-In-Progress
Additional Information: "Incomplete" |
Short Name: | Inkwell-class |
Manufacturer: | Unknown |
Faction: | Unspecified (Prefix: SCSV) |
Crew Size: | 18 |
Size: | Medium |
Tags: | RP Focus, Combat, Cargo, Mining |
Buyable: | Yes |
One of the few Sol-designed hulls used outside of official contexts by non-Confederation parties, the Inkwell is a freighter respected for its engineering and loved for its lavish crew accommodations.
The Inkwell-class seen in numerous contexts, perhaps most notably among the Verwaltungskompanien, where they are essential in solving the logistic concerns of any proper military-administration-for-hire. Additionally, they are often commissioned and sold to non-Solarian parties for use in interstellar shipping. The usage of the Inkwell-class to move illicit or untracked cargo is known by any seasoned (or even half-cooked) port authority; "...such regrettable actions by an outlier minority are mere part-and-parcel of the realities of interstellar shipping," goes the official reply.
Preview | Name | Officer | Slots |
---|---|---|---|
Captain | Yes | 1 | |
Logistics Deck Officer | Yes | 1 | |
Sonnensöldner | No | 3 | |
Ship Engineer | No | 2 | |
Field Engineer | No | 3 | |
Bureaucrat | No | 2 | |
Scribe | No | 6 |
One of the few Sol-designed hulls used outside of official contexts by non-Confederation parties, the Inkwell is a freighter respected for its engineering and loved for its lavish crew accommodations. The Inkwell-class seen in numerous contexts, perhaps most notably among the Verwaltungskompanien, where they are essential in solving the logistic concerns of any proper military-administration-for-hire. Additionally, they are often commissioned and sold to non-Solarian parties for use in interstellar shipping. The usage of the Inkwell-class to move illicit or untracked cargo is known by any seasoned (or even half-cooked) port authority; "...such regrettable actions by an outlier minority are mere part-and-parcel of the realities of interstellar shipping," goes the official reply.
The Inkwell-class Supply Freighter is a SolGov ship mainly designed for long range transport, however it is well outfitted to undertake other auxiliary operations, boasting a sizeable armoury, mining equipment and large crew quarters to accompany the cargo bay. Its name, Inkwell, is a clear reference to the titanic amount of bureaucracy that is associated with cargo operations.
Gameplay
The Inkwell-class is a larger vessel capable of accomodating a large crew, and having facilities able to withstand most challenges the frontier throws at it - with the exception of a medbay (likely as in a Solarian fleet, the Paracelsus-class would be present to provide such assistance - giving it a strong generalist role. In terms of roleplay, the biggest challenge would be trying to coordinate a large group of people, especially without a clear goal for the faction on the frontier. That being said, sending a fax to the Department of Administrative Affairs would be the best idea on how to find something to do.
Roles
Icon | Name | Type | Slots |
---|---|---|---|
Captain | Captain | 1 | |
Logistics Deck Officer | Second-in-Command | 1 | |
Sonnensöldner | Security Officer | 3 | |
Ship Engineer | Engineer | 2 | |
Field Engineer | Shaft Miner | 3 | |
Bureaucrat | N/A | 2 | |
Scribe | Assistant | 6 |
How should I pilot this?
The Inkwell has a massive cargo bay, and realistically you aren't going to be shipping items across the map, but even if you are, you can convert this into something more useful. Consider constructing crate racks, and using all the leftover space to create a medbay or research section. Other spare rooms in the Inkwell can also easily be converted to something more useful, and under the mining room there is an empty space that is completely unused, seperated by a false wall.