Shepherd-class Space Monastery
Maps on Shiptest | |
Independent | Beluga, Box, Bubble , Dwayne, This ship is admin-spawned Junker , Kilo, This ship is admin-spawned Lagoon , Mudskipper, Riggs, Schmiedeberg, Shetland, Sunskipper, Tranquility
This ship is admin-spawned |
Inteq Risk Management Group | Colossus, Valor, Vaquero, Talos |
Nanotrasen | Delta, Gecko, Meta, Mimir , Osprey, Ranger, Skipper, This ship is admin-spawned Heron
This ship is admin-spawned |
Pan-Gezena Federation | Crying Sun |
Pirate/Frontiersmen | Jupiter , This ship is admin-spawned Tortuga
This ship is admin-spawned |
Solar Confederation | Chronicle, Inkwell, Paracelsus |
Saint-Roumain Militia | Elder |
The Syndicate | Hyena, Kansatsu, Komodo, Li Tieguai, Panacea, Twinkleshine
This ship is admin-spawned |
Removed/Deprecated | Aegis, Asclepius, Boyardee, BYO, Carina, Caravan, Cepheus, Cricket, Corvus, Ember, Glaive, Kugelblitz, Lugol, Luxembourg, Libertatia, Pill, Rube Goldberg, Shepherd, Solar, Sugarcube, Tide, Vela |
Removed
This ship has been completely removed from the game files. |
Short Name: | Shepherd-class |
Manufacturer: | Unknown |
Faction: | Unspecified (Prefix: SV) |
Crew Size: | 9 |
Size: | Large |
Tags: | RP Focus, Botany, Service |
Buyable: | Yes |
Best suited to the vast array of the galaxy’s pilgrims, proselytizers and prophets, the Shephard-class is, in essence, a massive mobile monastery. With a great grassy grove dominating the center of the ship, a torturously tempered temple and a brutalist, yet bountiful botany set-up, the Shepherd is well suited to a large crew eager to preach, purify and pull in new followers.
Preview | Name | Officer | Slots |
---|---|---|---|
Chaplain | No | 1 | |
Curator | No | 1 | |
Station Engineer | No | 1 | |
Acolyte | No | 6 |
Many religious groups develop a connection to their species respective homeworld as a location of divine significance. In many cases soil or other natural products originating from the planet are traded as valuable relics within the faith. The Shepherd-Class is constructed with a miniature biosphere containing soil imported from the human homeworld of Earth. Making it a ship of considerable spiritual value to religious sects within the Solar Confederacy, yet operates as an independent religious monetary.
Gameplay
The Shepherd is a specialized monastery ship designed for chaplain-styled gameplay. Featuring a centerpiece garden area that can be used for hydroponics and a large chapel area to the south. Many vital features such as the atmospherics, power, and medbay are rudimentary to encourage a focus on less advanced gameplay and roleplay interactions. Within the garden is a Sacred Oak which can be splashed with various reagents to give passive effects to anyone standing near it.
Starting equipment includes:
- A complete hydroponics setup and a large garden area for planting.
- Fully stocked library fit for Bookworm and any curators.
- A fully equipped chapel complete with concession, confession booth, and morgue.
- Six (6) Ion thrusters with a series of P.A.C.M.A.N generators for power.
- A small surgeons room for rudimentary treatments and traditional medicine.
- An atmospherics room containing a mixing chamber and filter to siphon external atmospheres from visited planets.
- Blessed soil from the holy lands of Terra.
How Should I Pilot This?
The Shepherd is designed for roleplay first. Starting with only the bare essentials for gameplay but plenty of features for player expression and Chaplain/Curator gameplay. A fully equipped hydroponics setup and basic equipment in the surgeons room allow for a more challenging chemistry experience that is further enhanced by the sacred oak resting within the garden. Overall the Shepherd offers a slower start but ample space to modify to fit any role over time.