Aegis-class Long Term Care Ship: Difference between revisions
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| manufacturer = [[Hardline Salvage and Mining|Hardline]] | | manufacturer = [[Hardline Salvage and Mining|Hardline]] | ||
| faction = [[The Syndicate|Syndicate]]-[[Student Union of Natural Sciences|SUNS]] | | faction = [[The Syndicate|Syndicate]]-[[Student Union of Natural Sciences|SUNS]] | ||
| crew = | | crew = 9 | ||
| propulsion = Hybrid (Plasma/Ion) | | propulsion = Hybrid (Plasma/Ion) | ||
| buyable = Yes | | buyable = Yes | ||
| traits = | | traits = | ||
* | * Excellent Medical and Service capabilities | ||
* Possibly | |||
}} | }} | ||
<blockquote> | <blockquote> | ||
"The Aegis is | "The Aegis is an excellent medical ship for many situations, well-armed to deal with all sorts of aliments, both physical and mental. The ship itself was hand tailored for SUNS, and sees common use by the organization. The onboard service and equipment allows patients sent to one of these ships to spend weeks or even months to seek effective, long-term treatment for all sorts of disease and injury." | ||
<br /><span>— <small>Excerpt from ''HARDLINE Ship Catalogue: July 503''. (F.S. 503)</small></span> | <br /><span>— <small>Excerpt from ''HARDLINE Ship Catalogue: July 503''. (F.S. 503)</small></span> | ||
</blockquote> | </blockquote> | ||
==Introduction== | ==Introduction== | ||
The Aegis, as the class states, is a roleplay-oriented Syndicate Medical/Service Ship. It is, of course, very good at healing just about any injury, at the expense of being unable to do much else. | The Aegis, as the class states, is a roleplay-oriented Syndicate Medical/Service Ship. It is, of course, very good at healing just about any injury, be it a body burnt at a plasma fire or a poor sod's broken heart, at the expense of being unable to do much else. | ||
===== List of standard equipment and features: ===== | ===== List of standard equipment and features: ===== | ||
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== Gameplay == | == Gameplay == | ||
The purpose of the Aegis-Class is to respond to any major critical care situations where the patient may potentially need to be onboarded for any length of time, or in cases where first response ships have a major patient overflow. While it is not necessarily a first response vessel, it is able to uphold such needs in the case of an emergency where rescue class vessels cannot respond. It's a great ship to learn Botany, Medical, or Chemistry, and has a fairly easy-to-learn layout. | |||
You do not have any research gear (this is a roleplay-oriented ship). If you do end up with research gear, uphold your orders! Provide care before injury. | As this is a ship created with roleplay in mind, expect things to go ''slowly''. The only "real" weapons on-board the ship are the Captain's Sabre, and a Sketchin with two magazines in one of the lockers. It is recommended to have a somewhat plausible character when joining one of these ships, especially if you are playing as a Long Term Patient. You also do not have any research gear (this is a roleplay-oriented ship). If you do end up with research gear, uphold your orders! Provide care before injury. | ||
== External Links == | == External Links == | ||
https://shiptest.net/map?map= | https://shiptest.net/map?map=Aegis-class - Shiptest website map viewer | ||
<hr> | <hr> |
Revision as of 02:30, 18 March 2023
Stub
This section is very stubby. Please consider expanding it. |
"The Aegis is an excellent medical ship for many situations, well-armed to deal with all sorts of aliments, both physical and mental. The ship itself was hand tailored for SUNS, and sees common use by the organization. The onboard service and equipment allows patients sent to one of these ships to spend weeks or even months to seek effective, long-term treatment for all sorts of disease and injury."
— Excerpt from HARDLINE Ship Catalogue: July 503. (F.S. 503)
Introduction
The Aegis, as the class states, is a roleplay-oriented Syndicate Medical/Service Ship. It is, of course, very good at healing just about any injury, be it a body burnt at a plasma fire or a poor sod's broken heart, at the expense of being unable to do much else.
List of standard equipment and features:
- Well-equipped medbay, with an un-built chemistry set and a medical tech fab.
- A botany/bar mix, for feeding your patients and doctors.
- A section for the psychologist with a fireplace and some cake, in-case anyone has any unfriendly thoughts in their mind.
- A custodian closet for cleaning up blood and whatnot with a suspicious amount of maid costumes.
- Some mining equipment in-case you need to get through rocks for materials or patients.
Roles
Icon | Name | Type | Slots |
---|---|---|---|
File:Suns cap icon.png | Captain | Captain | 1 |
File:Suns md icon.png | Doctor | Chief Medical Officer | 1 |
File:Suns md icon.png | Ship Doctor | Medical Doctor | 2 |
File:Suns engi icon.png | Mechanic | Ship Engineer | 1 |
File:Suns md icon.png | Ship Psychologist | Psychologist | 2 |
File:Indie prisoner icon.png | Long Term Patient | Prisoner | 2 |
Gameplay
The purpose of the Aegis-Class is to respond to any major critical care situations where the patient may potentially need to be onboarded for any length of time, or in cases where first response ships have a major patient overflow. While it is not necessarily a first response vessel, it is able to uphold such needs in the case of an emergency where rescue class vessels cannot respond. It's a great ship to learn Botany, Medical, or Chemistry, and has a fairly easy-to-learn layout.
As this is a ship created with roleplay in mind, expect things to go slowly. The only "real" weapons on-board the ship are the Captain's Sabre, and a Sketchin with two magazines in one of the lockers. It is recommended to have a somewhat plausible character when joining one of these ships, especially if you are playing as a Long Term Patient. You also do not have any research gear (this is a roleplay-oriented ship). If you do end up with research gear, uphold your orders! Provide care before injury.
External Links
https://shiptest.net/map?map=Aegis-class - Shiptest website map viewer
Maps on Shiptest | |
Independent | Beluga, Box, Boyardee, Bubble , Dwayne, This ship is admin-spawned Junker , Kilo, This ship is admin-spawned Lagoon , Mudskipper, Riggs, Schmiedeberg, Shetland, Tranquility
This ship is admin-spawned |
Colonial League of Independent Planets | Vela
This ship is admin-spawned |
Inteq Risk Management Group | Colossus, Valor, Vaquero, Talos |
Nanotrasen | Delta, Gecko, Meta, Mimir , Osprey, Ranger, Skipper, This ship is admin-spawned Heron
This ship is admin-spawned |
Pan-Gezena Federation | Crying Sun
This ship is admin-spawned |
Pirate/Frontiersmen | Ember , This ship is admin-spawned Jupiter
This ship is admin-spawned |
Solar Confederation | Chronicle, Inkwell, Paracelsus |
Saint-Roumain Militia | Elder |
The Syndicate | Aegis, Kansatsu, Hyena, Komodo, Li Tieguai, Twinkleshine
This ship is admin-spawned |
Removed/Deprecated | Asclepius, BYO, Carina, Caravan, Cepheus, Cricket, Corvus, Glaive, Kugelblitz, Lugol, Luxembourg, Libertatia, Pill, Rube Goldberg, Shepherd, Solar, Sugarcube, Tide |