Kansatsu-class Scout Courier
Maps on Shiptest | |
Independent | Beluga, Box, Boyardee, Bubble , Dwayne, This ship is admin-spawned Junker , Kilo, This ship is admin-spawned Lagoon , Mudskipper, Riggs, Schmiedeberg, Shetland, Tranquility
This ship is admin-spawned |
Colonial League of Independent Planets | Vela
This ship is admin-spawned |
Inteq Risk Management Group | Colossus, Valor, Vaquero, Talos |
Nanotrasen | Delta, Gecko, Meta, Mimir , Osprey, Ranger, Skipper, This ship is admin-spawned Heron
This ship is admin-spawned |
Pan-Gezena Federation | Crying Sun
This ship is admin-spawned |
Pirate/Frontiersmen | Ember , This ship is admin-spawned Jupiter
This ship is admin-spawned |
Solar Confederation | Chronicle, Inkwell, Paracelsus |
Saint-Roumain Militia | Elder |
The Syndicate | Aegis, Kansatsu, Hyena, Komodo, Li Tieguai, Twinkleshine
This ship is admin-spawned |
Removed/Deprecated | Asclepius, BYO, Carina, Caravan, Cepheus, Cricket, Corvus, Glaive, Kugelblitz, Lugol, Luxembourg, Libertatia, Pill, Rube Goldberg, Shepherd, Solar, Sugarcube, Tide |
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The Kansatsu-Class Scout Courier is one of the finest craft Cybersun has to offer, designed for long term observation, surveying, and light cargo work. It is best utilized by a crew of 5, but may fit 7. If you see one, they're not doing their job right...
Introduction
Cybersun, being the funny Syndicate corporation they are, wanted a spy ship to watch other people, be it NanoTransen vessels for their technology and machinery or other Syndicate vessels to ensure effectiveness and probe defenses. They created the Kansatsu for this.
List of Standard Equipment and Features
- Two chameleon sets and two chameleon projectors in Gear Stowage.
- Two Agent Cards, Two Chameleon Masks, and Cyanide Pills in the Intel Officer floor safe. You can unlock it with the stethoscope.
- Secret documents and a suppressed sketchkin in the Intel Officer wall safe.
- A set of tablets in the Communication Gear crate.
- Two aid kits in the Medical Supplies locker in the quarters.
- A lot of rum in a locker in the quarters. Keep it safe!
Roles
Icon | Name | Type | Slots |
---|---|---|---|
File:Cybersun cap icon.png | Captain | Captain | 1 |
File:Cybersun hop icon.png | Intelligence Officer | Head of Personnel | 1 |
File:Cybersun engi icon.png | Engineer | Ship Engineer | 1 |
File:Suns miner icon.png | Field Agent | Miner | 2 |
File:Suns assist icon.png | Junior Agent | Assistant | 2 |
Gameplay
The Kansatau is an unique ship in that it's designed for spying; you may have noticed this does not fall under any major department (except maybe security's detective) which leaves it quite roleplay reliant, and can excuse some very light antagonistic behavior (don't be a dick and make it adminspawn). It also leaves it quite lacking in many aspects, such as medical. As a gimmicky ship, it works best when one has an gimmick in mind. If you can't think of any, here are a few:
- Secure Syndicate/NanoTransen secret documents
- Secure important technology for Cybersun
- Survey and document planets/ruins of interest to the Syndicate
- Offer spying contracts (at your own risk)
- Send an agent onboard another ship to photograph their ship and crew (at your own risk)
- or just shitpost in wideband with a voice changer and an agent card i guess