Twinkleshine-class Heavy Cruiser: Difference between revisions

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{{Maps}}
{{Maps}}
''The Twinkleshine is a derivative from the Starfury-class Battlecrusier after it was destroyed by Bluespace Artillery, maintaining firepower spread across multiple ships of the same class rather than just one. It is a big Syndicate ship, sent when they require a BIG show of force. If you see one of these, it'd be a good idea to not get in their way.''
{{ShipBox
[[File:Twinkleshine_Heavy_Cruiser.png|thumb|hehe beeg ship]]
| name        = Twinkleshine-class Heavy Crusier
| shortname    = Twinkleshine-class
| color        = 784844
| manufacturer = CyberSun
| faction      = Syndicate
| size        = Large
| crew        = 9
| propulsion  = Plasma Engines
| traits      =
* A lot of guns
* Not a lot of anything else
}}
''The Twinkleshine is a derivative from the Starfury-class Battlecruiser after it was destroyed by Bluespace Artillery, maintaining firepower spread across multiple ships of the same class rather than just one. It is a big Syndicate ship, sent when they require a BIG show of force. If you see one of these, it'd be a good idea to not get in their way.''
== Features and Information ==
== Features and Information ==
The Twinkleshine is a Syndicate Admin-Spawn ship that, despite having a silly name, is infact very well armed and a considerable threat (if the crew did not delaminate the supermatter within the first 15 minutes of the round).
The Twinkleshine is a Syndicate Admin-Spawn ship that, despite having a silly name, is infact very well armed and a considerable threat (if the crew did not delaminate the supermatter within the first 15 minutes of the round).


===== Engines and Fuel: =====
* 21 Plasma Thrusters
* Plasma. Like, a lot of it.
===== List of standard equipment and features: =====
===== List of standard equipment and features: =====
* A supermatter(tm) shard engine! Make sure to be careful around engineering!
* A supermatter(tm) shard engine! Make sure to be careful around engineering!

Revision as of 22:41, 22 January 2023

Maps on Shiptest

Independent Beluga, Box, Boyardee,
Bubble
This ship is admin-spawned
, Dwayne,
Junker
This ship is admin-spawned
, Kilo,
Lagoon
This ship is admin-spawned
, Mudskipper, Riggs, Schmiedeberg, Shetland, Tranquility
Colonial League of Independent Planets
Vela
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Inteq Risk Management Group Colossus, Valor, Vaquero, Talos
Nanotrasen Delta, Gecko, Meta,
Mimir
This ship is admin-spawned
, Osprey, Ranger, Skipper,
Heron
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Pan-Gezena Federation
Crying Sun
This ship is admin-spawned
Pirate/Frontiersmen
Ember
This ship is admin-spawned
,
Jupiter
This ship is admin-spawned
Solar Confederation Chronicle, Inkwell, Paracelsus
Saint-Roumain Militia Elder
The Syndicate Aegis, Kansatsu, Hyena, Komodo, Li Tieguai,
Twinkleshine
This ship is admin-spawned
Removed/Deprecated Asclepius, BYO, Carina, Caravan, Cepheus, Cricket, Corvus, Glaive, Kugelblitz, Lugol, Luxembourg, Libertatia, Pill, Rube Goldberg, Shepherd, Solar, Sugarcube, Tide



Twinkleshine-class Heavy Crusier
Twinkleshine-class.png
Basic Information
Short Name: Twinkleshine-class
Manufacturer: CyberSun
Faction: Syndicate
Crew Size: 9
Propulsion: Plasma Engines
Buyable: Unspecified

  • A lot of guns
  • Not a lot of anything else


The Twinkleshine is a derivative from the Starfury-class Battlecruiser after it was destroyed by Bluespace Artillery, maintaining firepower spread across multiple ships of the same class rather than just one. It is a big Syndicate ship, sent when they require a BIG show of force. If you see one of these, it'd be a good idea to not get in their way.

Features and Information

The Twinkleshine is a Syndicate Admin-Spawn ship that, despite having a silly name, is infact very well armed and a considerable threat (if the crew did not delaminate the supermatter within the first 15 minutes of the round).

List of standard equipment and features:
  • A supermatter(tm) shard engine! Make sure to be careful around engineering!
  • An armory with a brig, marine vendors and syndicate hardsuits, a flamethrower and a rocket launcher, a cryptographic sequencer, and a lot of ammo for all your shooty-shoot tasks and jobs.
  • A medbay with a SyndieMed plus, sleepers, a surgery room and stasis beds.
  • Two mass drivers, for launching trash into space and threatening POWs.
  • A space pod, for mining and whatnot.
  • A stocked-up bar.
  • Some spare space-suits.

Crew Capacities

  • 1 Captain
  • 1 Operative
  • 2 Medics
  • 2 Mechanics
  • 5 Troopers
  • 2 Deck Assistants

How Should I Pilot This?

The admin who spawned this probably gave you instructions to follow. If not, well, you're not good at anything except murdering! Use those guns of yours to get what you want! (Disclaimer: Don't be a meanie, follow the escalation checklist!)

External Links

https://shiptest.net/maps.html - Shiptest website map viewer